翻訳と辞書
Words near each other
・ SSV Tabor Boy
・ SSV Ulm 1846
・ SSVg Velbert
・ SSVM
・ SSVOBB "Lambach Aircraft"
・ SSW
・ SSW Appalachian Heavyweight Championship
・ SSW Heavyweight Championship
・ SSW Junior Heavyweight Championship
・ SSW Tag Team Championship
・ SSW Young Guns Championship
・ SSWAP
・ SSX
・ SSX (2012 video game)
・ SSX (disambiguation)
SSX (series)
・ SSX 3
・ SSX Blur
・ SSX on Tour
・ SSX Tricky
・ SSX1
・ SSX2
・ SSX2IP
・ SSX4
・ SSX4 (gene)
・ SSX5
・ SSZ
・ SSZ class airship
・ SSZ Stradale
・ SSZ-13


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SSX (series) : ウィキペディア英語版
SSX (series)

''SSX'' (Snowboard Supercross) is a series of snowboarding and skiing (added in ''On Tour'') videogames published by EA Sports BIG. It is an arcade-style racing game with larger-than-life courses, characters, and tricks. While the general focus of the series is racing and performing tricks on snowboards, the underlying gameplay of each edition alters slightly; for example, while the original ''SSX'' relies on a working knowledge of speed and trick boosts, ''SSX On Tour'' requires players to complete different "phat" combos and "monster tricks". ''SSX'' is intended to be short for "Snowboard Supercross", but the complete title has almost never actually been referred to in any way in the marketing or promotion of the games or within the games themselves. According to 2012's ''SSX'' the acronym in Team SSX means: Snowboarding, Surfing, and Motocross.
The franchise has been critically acclaimed, with the first three installments receiving over 90.00% on GameRankings. Initial sales for the game have been kept a secret by publisher EA. Most of the games have been released only on Sony and Nintendo consoles, with the first game being released exclusively on the PlayStation 2 and the fifth instalment exclusively on the Wii. In 1999, EA revealed the series was being developed with the Sega Dreamcast in mind, but once they made the decision not to support the console, it was moved over to the PlayStation 2. The original ''SSX'' sold close to three million units in its lifetime, spurring sequel titles ''SSX Tricky'' and ''SSX 3''. The first three ''SSX'' titles were created as part of EA Canada's Chaos production group, under the leadership of Steve Rechtschaffner (EP), Pauline Moller (Sr.DD) and Larry LaPierre (Producer).
==Gameplay==
Players may choose any one of a number of snowboarders, each with their own statistics and boarding style. A course is selected and the player is given the option of racing down the course or participating in a competition to do tricks.
Each course is filled with ramps, rails, and other assorted objects. Performing tricks fills up the player's boost meter, which can then be used for additional acceleration, making tricks important even in a race. Players also have the option of practicing or exploring courses in "freeride" mode.
''SSX Tricky'' introduced "Uber Tricks", absurdly unrealistic and exaggerated tricks, often involving detaching the board from the snowboarder's feet. The player gained access to uber tricks during play after filling the adrenaline bar; performing six Uber Tricks earns the player unlimited boost for the rest of the race.
''SSX 3'' introduced a second, intermediate set of Uber Tricks. Each character has an associated Uber Trick. The unlimited boost system was tweaked to where you simply had to complete 9 Uber Tricks to get the boost bonus, but it now has a time limit, and after that expires, you must redo the second tier to regain unlimited boost. Certain combinations of spins, flips, and Uber Tricks resulted in "Monster Tricks", worth even more points than uber tricks; the catch was that you had to memorize the combination (Triple Backflip Superman, for example), and the combination had to be unlocked through certain goals in the game, such as staying on a rail for 120 meters.
In ''SSX on Tour'' "Uber Tricks" are presented as "Monster Tricks", though most of them resemble the more advanced Uber Tricks, and are much easier to perform than the Monster Tricks of ''SSX3''. Where previous ''SSX'' titles used the main trick buttons (and the tweak button for later titles) to perform Uber Tricks, the Monster Tricks are performed by combinations of directions entered on the right analog stick.
''SSX'' is a new title in the series announced at the Spike Video Game Awards for 2011. Its Uber Tricks can be tweaked by doing certain things like holding RT and performing the trick and it gets more points. Also as an alternative to getting unlimited boost after completing six Uber tricks you instead unlock the ability to perform "super uber tricks" (as opposed to monster tricks). Super uber tricks are even more intense then regular uber tricks and if you hold down both trigger buttons while performing an uber trick you will perform the characters signature trick which is worth even more points than anything else.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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